

That said, the beauty of going deep into Polymorph is you'll have plenty of attribute points to spend. Alternatively, they could loosen the dagger restriction on more (all) Scoundrel skills to give spear wielders some love. I have a few ideas for adjustments, but maybe an interesting talent (and a couple spear-inspired skills) could be the simplest option without completely reworking the battle system. Polymorph is cool though! I'm glad they added it to the game at least, even if spears were not polished as one might expect.
#Divinity original sin 2 polymorph Patch#
Maybe in a future patch or add-on they might make this better.

Also cannot recall seeing any spear weapons that I thought were particularly amazing.
#Divinity original sin 2 polymorph mod#
I have yet to hear of anyone outside of a mod situation opt for a serious spear wielder. Overall, in tandem with heavier armor, STR tends to win out here. Could definitely see some more chances for cross-skill tree support here to help better define the identity of a spear wielding polymorpher, as well as allow for a more interesting set of build combinations. Seems like an opportunity miss here, as we all know from other games the Spear Thrower + Shield (Commander/Paragon) archetype that might utilize Huntsman and Deadly Savage (Druid/Feralan) archetype that might utilize Scoundrel. Chicken Claw is a Polymorph Skill in Divinity Original Sin 2. Spears have very little synergy with damage skills from the primary FIN-trees, Scoundrel and Hunstman. Chicken Claw This skill is here because there’s really no reason not to have it. Get this one early and use it near the beginning of the game when your skill selection is limited, or when an AoE would be less effective than single-target damage. Works for either STR or FIN (and INT for stave weapons). Polymorph Skills Tentacle Lash One of the most powerful single-target attacks in the game. Most Warfare skills scale with whatever your melee weapon's primary stat is. Polymorph Skills Tentacle Lash One of the most powerful single-target attacks in the game. If you had to choose based on this factor alone, go with STR-gear. I believe only a few Polymorph skills scale with FIN otherwise, it's STR. If you really love spears then great otherwise, you'll find a lot more STR-based weapon options: 1H + Shield, Dual Wield 1H, and lots of 2H weapons. This is because spear weapons are FIN-based. I guess the spear allows for more crit power? Everything seems to scale to strength. For example, you can grow wings and fly over surfaces, and then chain that with the Flight skill for longer distance flight. Polymorphs are inspired by nature and their magic takes some of the best and worst aspects of other creatures and puts them to combat use. I still don't understand why they're a finness class though, according to metamorph. Polymorph Skills in Divinity: Original Sin 2 are located on this page.
